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The great Tider Co. massacre of 6/17/3023 (TL;DR at the very bottom)


RatherLargeGuy

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Yesterday a horrible tragedy struck the innocent greytiders of the 14th station. And I would like to tell you about it, so that the people wouldn't forget about this horrible thing and all the lives it claimed. So, allow me to tell you the story from the beginning.
I was Joe Johnson, a humble representative of Tider Co., sent to the station with the goal of establishing a company embassy area, and allowing all the greytiders to unionize for better work conditions and higher wages. I did not expect to gain much traction right away, but my expectations were quickly surpassed, after an arachnid passenger named Beu Tanist came up to me, and asked if I was associated with Tider Co., I confirmed, and he said that he will follow me, in hopes of getting employed, me and the arachnid went to HoP's, in order to get our job tittles changed, when we were halfway there, we met another 2 passengers, who Beu persuaded to also employ themselves in our company. Then when we arrived at hop's we met another 2 passengers, one of them being a human named John Shuttlebomb, a very respectable tider. We asked those two to join us, they agreed. When we were halfway done with the bureaucratic process of changing our job titles (Tider Co. representative, and Tider Co. employees, respectively) the captain of the station passed by the line, and John quickly convinced him to give us the autolathe board, which was on a rack, right in front of HoP's office. Then, when we were done with the tittle changed John suggested that we make the northern maintenance bar our embassy in this station, everyone unanimously agreed, and after a bit of walking, we had arrived at the ''Birdcage'' bar. We quickly set up the autolathe, along with fixing up the floor, and putting down some lockers for storage. After everyone grabbed some tools, we went on a stationwide hunt for steel, glass, cloth, plastic, wood, and some other resources for the autolathe. We quickly gathered a ton of steel, wood, and a bit of cloth, plastic and glass was surprisingly scarce, so we had none of it at the time. After printing out some utility belts, and some other essential tools, we decided that half of us would continue fixing up the bar, while the other half would gather all the plastic and glass they could find, and some other valuables (If we were to come across any, that is). Unfortunately, the scavenging party found only a bit of glass, and no plastic, having returned to the bar almost empty handed felt rather bad, but we would quickly recover all our lost morale after seeing how nice the embassy looked. By this point, we had fixed the bar up real good, had the captain visit it and promise to get us an EVA suit, and also announced the embassy's existence on the radio multiple times, so the crew started becoming more and more aware of us. A few minutes later, a service worker wandered in and offered to become our barkeep, we gracefully accepted his proposal, and soon every tider's thirst was sated. However things started going a little bad when an asshole of cosmic proportions showed up in our embassy, said asshole was a security officer named Jax Bluebeard, a figure who would become our sworn enemy, not long after. He barged into the bar, and claimed that one of the employees was brandishing a weapon (The ''Weapon'' being a simple crowbar) and ordered us to let him search that passenger, we denied, since the code was green, and he could not search anyone without their consent. The secoff stormed off, claiming, and I quote : ''I will be back with force!'', whatever that meant. We became rather alarmed of his statement, and I ordered my subordinates to arm themselves with shovels and crowbars, incase he did decide to come back. Then we continued improving the bar, and we even had a clown and chaplain come over to give us gifts! A certain man dressed in blue wizard robes, also came in to visit. The name of the man was Jason Hunt, and after introducing himself, he told to follow him into a small passageway which lead from the the bar to behind the bar counter,  where he gave me a double barrel shotgun, along with some beanbag shells, I thanked him for his generosity and let him come and go whenever he wanted to. After a minute, the captain came to visit again, this time with an EVA suit and helmet, which he gave to us, as promised. Me and John Shuttlebomb started discussing what the next step into our plan should be, and we both agreed that we should use a nearby space access point, to build a large room, right next to the bar, and since we barely had enough storage space to put all the materials and items, we decided that the room shall become a warehouse. John grabbed the suit, some materials and got to work, while I would manage the further development of the bar itself. John built the framework for the warehouse remarkably quick, while I managed all the new people who came to see what this whole thing was about. Then my first employee, Beu came up to me and gave me a gift from the chaplain, which was a duffel bag containing the following things : acolyte armor, a wizard's helmet, and a shovel. I accepted the gift, and thanked the chaplain. After putting my new clothes I decided to go out into the station, to try and get more plastic and glass (For some reason we were still very short on those two things). I asked some from cargo, but they said that they already ordered some, so I decided to find something else to, after a bit of walking I met another one of my Subordinates : Percival Faufer, (The other person who we recruited along with John) he informed me that he already managed to get three full stacks of plastic, which me and John were overjoyed to hear (John was at HoP's line near us, because he fried his ID a bit earlier and needed a replacement). Then all three of us headed back to the bar, deposited the plastic (I also saw that the future warehouse was nearly finished, which I was very happy to see) John put his suit back on, and went to finish building the warehouse, while I decided to clean up the bar passageway, but just as I went in and closed the door, I heard a flashbang beeping noise in the bar behind me, screams, and the sound of a stun baton. I quickly rushed out of the passageway, only to see Jax Bluebeard, along with two other officers (Who were just waiting on the sidelines) had barged into our bar, and that Jax was throwing around flashbangs, and trying to harmbaton my employees, I became enraged, quickly ordered everyone to grab a weapon, and to attack Jax, after which I yelled and rushed into battle myself. After a short, but very chaotic fight we managed to get Jax into critical condition, after which we quickly finished him off. We even wanted to gib him, but the other two officers said us not to, so we obliged, little did we know at the time, but we should have gibbed him right there and then... After that whole thing, the warehouse was finished, and was now being decorated from the inside, I explained to the HoS and captain what happened, and went back to managing the embassy. John had finished the constructing the warehouse and we were now holding one of the airlocks open to let air get in the room so we could breathe (We didn't bother to set up any ventilation in the warehouse, nor did we really know how to do it). Then as we started transporting all our goods into the warehouse, Jason Hunt came back, and asked to talk with me, privately. We both went into the passageway, and he explained that he was being wanted for murder, and wanted to spend his last moments of freedom here, I agreed to shelter him, and even said that we would protect him, if need be, Jason was very happy and extremely thankful. The bar continued rising, both in popularity and quality, furthermore, we finally had some glass and plastic! However, something rather sad happened shortly after : Jason came up to me, and confessed that he was a traitor, and that he needed to go ssd very soon, after which he gave me his uplink with 9 TC still leftover, thanked all of us, and than went ssd soon after. I used his uplink to buy 7 mosins, and two boxes of ammunition for them, then captain came along for a visit, congratulated all of us on what we had accomplished, and invited me to the bridge, in order to make us an official department, and give me more access. I came along, captain gave me access made the announcement. So, happy end...right? Well no, right after the announcement my subordinates started screaming about gunshots in the embassy, me, Beu Tanist, and Percival Feufer ran there as fast as we could, the captain also came with us, but when we arrived at the embassy, it was already far too late : Pools of blood, spent casings, corpses, and security officers, in hardsuits, and with guns. All four of us were completely shocked and mortified by the sight before us, I ran in, screaming and cursing, but Jax motherfucking Bluebeard pointed at me and said : ''That's the cult leader!'' and dumped an entire lecter magazine right into me. After my demise I had a chat with all the other people who were shot at the bar and let's just say, all of us were rather upset. I also found out that security thought we were some sort of a cult, despise the only remotely cultish thing about us being me wearing acolyte armor. I also talked with an admin, who logged on just at the time when the massacre was happening, they had no idea what was going on, as did I, at the time. I also heard captain the captain say that he will be taking this to centcomm, since this was an absolute slaughter of an entire department. Then one of the only three survivors, and my first employee: Beu dragged me into medical to get defibed and treated. Unfortunately I had to go SSD soon after being resuscitated, so I gave all my things to Beu, said goobye, and logged off. And unfortunately I did not get to see how the story ended(And I would really appreciate if someone were to tell me the conclusion of that round) but I do hope that everyone responsible for the massacre was punished accordingly, especially Jax Bluebeard.(I had dealt with him on several other occasions, and he's probably the biggest shitsec in the fourteenth sector).
TL;DR : Me and several other people put in a lot of time and effort into building an embassy for a greytider company, a bunch of people liked it, but then the entire braindead shitsec department came in, and killed everyone.

SECURITY NATION RIIIIIISE UP!!!

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I can finish off the story somewhat. My role in this entire round: A security cadet named Apple Zoucks. My very first round as a security cadet mind you.

I didn't shoot anyone that round, but I did respond to the massacre together with my shift partner Michael Starwalker. However when we arrived, everyone was already either dead or fatally wounded.

The emergency shuttle got called not long after, but it wasn't for us let's say, as the captain very much did contact central command. Central command was not pleased, and ended up terminating everyone's contracts but the captain's. Shortly after the evac shuttle docked, deathsquad operatives came in and murdered the entire security department along with anyone else in their path that wasn't the captain.

And that's the end of the round. Everyone died. I think even the captain, cause CentComm did not set their turrets to ignore him.

As for the actual admin ruling on this entire scenario it was declared no-contest as both parties were at fault, specifically citing incorrect escalation from the security department and unprompted collection of arms by the greytider organisation.

 

Needless to say I've had better rounds. I genuinely tried to do my best as a sec cadet but this simply couldn't be fixed. I learned a bit about sec, but not very much. I will definitely try again on more normal rounds.

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9 minutes ago, TsjipTsjip said:

I can finish off the story somewhat. My role in this entire round: A security cadet named Apple Zoucks. My very first round as a security cadet mind you.

I didn't shoot anyone that round, but I did respond to the massacre together with my shift partner Michael Starwalker. However when we arrived, everyone was already either dead or fatally wounded.

The emergency shuttle got called not long after, but it wasn't for us let's say, as the captain very much did contact central command. Central command was not pleased, and ended up terminating everyone's contracts but the captain's. Shortly after the evac shuttle docked, deathsquad operatives came in and murdered the entire security department along with anyone else in their path that wasn't the captain.

And that's the end of the round. Everyone died. I think even the captain, cause CentComm did not set their turrets to ignore him.

As for the actual admin ruling on this entire scenario it was declared no-contest as both parties were at fault, specifically citing incorrect escalation from the security department and unprompted collection of arms by the greytider organisation.

 

Needless to say I've had better rounds. I genuinely tried to do my best as a sec cadet but this simply couldn't be fixed. I learned a bit about sec, but not very much. I will definitely try again on more normal rounds.

Thank you for providing context, also I hope that this round did not not ruin your impression of working as security.

Edited by RatherLargeGuy
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SECURITY NATION RIIIIIISE UP!!!

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41 minutes ago, RatherLargeGuy said:

Thank you for providing context, also I hope that this round did not not ruin your impression of working as security.

I'm used to rounds going to shit, it's kinda part of SS14 at this point. I'm not gonna try sec again soon, but might do so in the future. (This wasn't you at all, there were genuinely good players all around, but the bad ones kinda ruined it.)

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22 minutes ago, Changeling said:

The lack of self reflection is uncanny.

Okay, THAT might have been a contributing factor.

 

7 minutes ago, TsjipTsjip said:

I'm used to rounds going to shit, it's kinda part of SS14 at this point. I'm not gonna try sec again soon, but might do so in the future. (This wasn't you at all, there were genuinely good players all around, but the bad ones kinda ruined it.)

As usual.

 

14 minutes ago, PlushFox328 said:

literally a whole book

I hope you look forward to 458 page novel about one of shifts as HoS that I'm going to write next week.

SECURITY NATION RIIIIIISE UP!!!

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9 minutes ago, RatherLargeGuy said:

Okay, THAT might have been a contributing factor.

 

As usual.

 

I hope you look forward to 458 page novel about one of shifts as HoS that I'm going to write next week.

investing 3000000 Googleajillion Spacebucks and Zorkmids for sure. If it fails, I'm gibbing you. (In ss14)

Edited by PlushFox328
literally missing a period and plus funny

image.png.a0dd3ee9e374fae105807d6ac1aee887.png

its the guy whos gonna ban hitler question mark

 

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I was john shuttlebomb, I didn't even go for a weapon once the shooting began, I just tried to run towards AI but they shot me anyway.

Absolutely appalling, tmthey completely broke the 'only use lethals when lethals are used against you' rule.... it was kindof funny in hindsight though

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Also, the conclusion  was spectacular, all the tider Co employees were resurrected via administration magic and on the escape shuttle tider Co was promoted to deathsquad and we enacted a total purge on the security department. But since there were a ton of ongoing ahelps the admins paused the end of the round until they were resolved, with basically everyone on the shuttle dead another admin decided to spawn a bunch of deathsquad and ERT ghost roles on a test map for us to shoot at eachother and a short trip to sand station 14 for a total anarchist utopia (it was not a utopia)

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