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lonesoldier55

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Everything posted by lonesoldier55

  1. We've conferred on this and an appeal ban was not warranted in this situation. I've replaced it with a six hour ban. There were significant mitigating factors here that make this a lot less of an issue then it turned out to be. Please be mindful of any destruction to the arrivals terminal area as it makes it extremely difficult for any new players from entering the game. Accepted.
  2. Don't write down or communicate shock value copypasta garbage please. I am changing this to a 24 hour ban. Don't do it again.
  3. Do not post additional appeals. You evaded in February. Use the forum messenger instead of flooding this forum with appeals.
  4. you can do the basics and at least get your ban reason if you want to appeal
  5. Due to your attempt to evade your ban, you are banned indefinitely. You may appeal your ban, but only at least 6 months after your last ban evasion attempt, and only with a voucher of good behavior from another SS13/SS14 server. A voucher of good behavior should be obtained from a well-known or decently active SS13/SS14 server. If it is a mainstream server, we recommend using that server's admin-help to ask for a voucher from one of the administrators explaining that you are trying to appeal a ban on SS14's Wizard's Den and want to show you have been a problem-free player during your playtime on the server. A voucher should be indicative of at least a few months of play. If the voucher is not from a mainstream server, let us know and we will figure out a way to verify it.
  6. Due to your prior ban evasion attempt you require a voucher of good behavior from another SS13/SS14 server to appeal this ban. Appeal when you can provide one.
  7. i don't have time to read all of that above but ill say this from the admin side role timers were visited multiple times with varying lengths and we tried to take the following things into consideration: Is the timer enough time to give a reasonable buffer to learn the basic functions and expectations of a job, even if they aren't actively taught For security, is the timer enough time to ensure the player can play the game at a basic level before they can play the role For heads, is it enough time to ensure that person is both reasonably competent at the game and fairly competent in the functions/workings/expectations of their department and personnel The timers we have now were fairly well extended from the initial pass of 90-120 minutes for most roles/heads. We ran into significant issue with heads of staff who had only ever played their subordinate roles and jumped on the head position immediately, not knowing virtually anything about the game or department. Dealing with incompetent station leaders is an extreme administrative hassle due to needing to sort out the incompetent from the malicious and dealing with the resulting fallout of that player's mismanagement (i.e heads of staff trying to start riots). We recognize that you begin to hit significant diminishing returns the longer timers are, which is why they're not higher. At some point a player is going to refuse or avoid learning more, or more time in the role won't help them learn anything. I tried to think on the following guidelines while I was suggesting timers to the team: Learner roles (to unlock basic roles): some players come with experience from other servers or SS13, so 1-2 hours (1-3 rounds) is enough to ensure they get the basics even if coming from a different server. For a player with no experience they can spend up to 8 hours if they aren't confident in the main role. Basic department roles (to unlock head roles): 5-8 hours (something like 4-10 rounds depending on length) is generally enough to ensure that player has a good grasp of the general workflow or expectations of that function. It also hopefully lets them interact with an experienced head of their department to get an idea of what an experienced head should do. Head of Staff roles: Also have an overall playtime requirement of 30 hours across the entire game. Heads of staff manage the whole station and run whole departments, and we frequently had aforementioned issues with players who knew nothing but playing Engineer and failing to realize other things go on outside of engineering. Security: Is unique since it is the most mechanically demanding (combat-wise), socially demanding (defusing situations and talking to other players), and knowledge demanding (rules of engagement and server ruleset) job. Security has additional minimum playtime requirements in the game before you can play Cadet, which also helps curb terrible security players. As for other solutions that were spitballed, I remember: Admins evaluating player's performance - Massive administrative burden, not at all feasible or worthwhile to keep up with Players evaluating player's performance - favoritism and not indicative of learning Automatically administered tests after playtime met - Probably the best but needs tests programmed and designed, tests have to keep up with job content, and the test answers if not sufficiently randomized would be easy to give out the answers to Automatically detected milestones - Difficult to detect, needs extensive programming, may not apply to all situations, needs admin oversight in that case No role timers - incompetent/stupid people sign up for important jobs and griefers get instant access to the most destructive jobs on the station In short, role timers are in a relevant and good place right now. They are unlikely to be changed. Personally I don't think you miss out on a lot playing a line-level role.
  8. Don't metacomm. The next major issue we have with you is likely to result in a voucher ban. Accepted.
  9. You should be appealing discord and game bans separately. Your reasoning for the bans to be removed is "they're old" and "they were discussed before" but the only thing discussion revealed is your appeals were denied in the prior threads and the content of these appeals is largely just recanting what got you banned. Is there an actual reason we should entertain either of these appeals beyond the fact you think your bans have lasted long enough.
  10. Due to your attempt to evade your ban, you are banned indefinitely. You may appeal your ban, but only at least 6 months after your last ban evasion attempt, and only with a voucher of good behavior from another SS13/SS14 server. A voucher of good behavior should be obtained from a well-known or decently active SS13/SS14 server. If it is a mainstream server, we recommend using that server's admin-help to ask for a voucher from one of the administrators explaining that you are trying to appeal a ban on SS14's Wizard's Den and want to show you have been a problem-free player during your playtime on the server. A voucher should be indicative of at least a few months of play. If the voucher is not from a mainstream server, let us know and we will figure out a way to verify it.
  11. I would have accepted this had you not attempted to ban evade less than a day after your appeal was denied last time. Only appeal with a voucher of good behavior from another SS13/SS14 server.
  12. Deciding to try and skip the map because you personally don't like it and you have a notion that "80% of the crew hates the map (something you can't prove anyways)" is not cause to force skip a map that other people may want to play just fine. Do not call evac just because you or other people "don't like the map". Denied.
  13. This ban is likely related to your area's ISP being used to an excessive degree by ban evaders from your area. We'll review it and see if an exemption is warranted.
  14. Breaking into places as a technical assistant for the fireaxe will probably get you arrested or wrist slapped by an admin for powergaming.
  15. I see a good degree of connection history and no additional notes appear to have been left, so accepted. Your rolebans should all be lifted.
  16. Consensus is to deny this appeal. There were so many significant issues in such a short timespan that we're not comfortable lifting this ban at this time. Appeal again in a month.
  17. Consensus is to accept this appeal. Your discord ban will be lifted.
  18. Consensus is to accept this appeal. Your discord ban is lifted.
  19. Getting a warning for using a slur is gracious, normally you will be immediately banned without warning. Do not use slurs and as you are already aware, don't just randomly attack and antagonize other players please. Another significant problem is likely to result in a voucher-only ban. Accepted.
  20. Please don't use stupid names like "Moe Lester". An appeal ban was probably heavy-handed in this case. Accepted.
  21. Due to your attempt to evade your ban, you are banned indefinitely. You may appeal your ban, but only at least 6 months after your last ban evasion attempt, and only with a voucher of good behavior from another SS13/SS14 server. A voucher of good behavior should be obtained from a well-known or decently active SS13/SS14 server. If it is a mainstream server, we recommend using that server's admin-help to ask for a voucher from one of the administrators explaining that you are trying to appeal a ban on SS14's Wizard's Den and want to show you have been a problem-free player during your playtime on the server. A voucher should be indicative of at least a few months of play. If the voucher is not from a mainstream server, let us know and we will figure out a way to verify it.
  22. Your ban requires a voucher of good behavior from another SS13/SS14 server to appeal due to ban evasion attempts.
  23. Due to your attempt to evade your ban, you are banned indefinitely. You may appeal your ban, but only at least 6 months after your last ban evasion attempt, and only with a voucher of good behavior from another SS13/SS14 server. A voucher of good behavior should be obtained from a well-known or decently active SS13/SS14 server. If it is a mainstream server, we recommend using that server's admin-help to ask for a voucher from one of the administrators explaining that you are trying to appeal a ban on SS14's Wizard's Den and want to show you have been a problem-free player during your playtime on the server. A voucher should be indicative of at least a few months of play. If the voucher is not from a mainstream server, let us know and we will figure out a way to verify it.
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