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lonesoldier55

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lonesoldier55 last won the day on September 23

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  1. And just so it is all in one place (since for some reason you made a new thread on this subject even directly referencing the prior thread about a very similar subject), "Job Timers" shouldn't be "replaced" as much as they should be "supported" by other methods of gauging player competency, some of which I spitballed in the other thread: Admins evaluating player's performance - Massive administrative burden, not at all feasible or worthwhile to keep up with Players evaluating player's performance - favoritism and not indicative of learning Automatically administered tests after playtime met - Probably the best but needs tests programmed and designed, tests have to keep up with job content, and the test answers if not sufficiently randomized would be easy to give out the answers to Automatically detected milestones - Difficult to detect, needs extensive programming, may not apply to all situations, needs admin oversight in that case No role timers - incompetent/stupid people sign up for important jobs and griefers get instant access to the most destructive jobs on the station At the end of the day part of the game is about your co-workers not being 100% optimal at their jobs, nor do we want to force everyone to always show they can do everything to a high standard. It's a videogame. We want to ensure at least a basic degree of common sense and basic ability to do the tasks demanded of the department (on LRP), but any more restrictive form of gating outside of a timer I feel is unlikely to be healthy for the game.
  2. don't necropost a dead thread just to clown on someone please
  3. Please stop using our discord/servers/forums to dredge up and solicit people for drama that has already been resolved. Do it through your own channels.
  4. You were instructed more then once not to talk about in-game bans. We historically have modified in-game bans based upon user behavior within the discord, especially if that person demonstrates they are likely to attempt the same behavior or want to continually talk about their ban after being told to stop.
  5. you came into the discord bragging about how electrifying doors was a “funny prank” and how you only did it because you were “bored” and you felt a day ban was “nothing” players do not want to deal with you deciding to grief because you’re bored and then proceed to intentionally break the rules and take the ban.
  6. there is way too much to read here but I will point out a major issue I have with this entire thread: Job Timers are not a “teaching” mechanism they are a “gating” mechanism. They function as a way to try and introduce players slowly into the landslide of content the game has and to try and minimize damage that bad actors or incompetent/still learning persons can realistically do. We already recognize that playing time assigned to a job does not instantly equate to learning. This isn’t something we pretend that a job timer does. We merely recognize that usually it is enough game time that most people have figured out the workflow and what to do, sometimes without needing to be taught. Furthermore personnel management is not a skill that is easily taught nor one that is easy to learn. It is possible for a line-level person to “take charge” of a situation and start directing people using their own knowledge and experience, which is what the equivalent head should be doing. The reality is it is a video game and the person playing the character may just lack management skills and experience in general which no amount of time, teaching, or tests will give. I also personally think that bulk of station jobs are built up by line-level jobs and there is no shame in being experienced but playing a line level position. You do not “need” to play the associated head role. Stations need experienced and competent line level personnel as much as they need an experienced and competent head of staff. lastly is people are faliable and a head who does not act optimally does not mean that person should never be a head of staff. Heads who are extremely negligent, break the rules, or show no investment in the department are different from heads who are merely inadequate or make the wrong choice in a given situation.
  7. Please address the concerns brought up in your last appeal since you appear to be familiar with it.
  8. This roleban is only three days. You will survive. Denied.
  9. Why did you censor the name of who is being mentioned for the voucher. Surely if that were you there wouldn’t really be a reason to censor it would there?
  10. Due to your attempt to evade your ban, you are banned indefinitely. You may appeal your ban, but only at least 6 months after your last ban evasion attempt, and only with a voucher of good behavior from another SS13/SS14 server. A voucher of good behavior should be obtained from a well-known or decently active SS13/SS14 server. If it is a mainstream server, we recommend using that server's admin-help to ask for a voucher from one of the administrators explaining that you are trying to appeal a ban on SS14's Wizard's Den and want to show you have been a problem-free player during your playtime on the server. A voucher should be indicative of at least a few months of play. If the voucher is not from a mainstream server, let us know and we will figure out a way to verify it.
  11. You were clearly assisting an antagonist, as a security officer, using a non-english language, and attempted to evade your ban in January. Only submit an appeal if you are ready to provide a voucher of good behavior from Delta V or another SS13/SS14 server.
  12. I am changing this to a 48 hour ban. I would suggest the following: It probably isn't a good practice to constantly collect encryption keys. Ask for them if you like, but understand you are in no position to demand them from other departments and if you steal one you could certainly be arrested IC. Other department heads are not required to give you whatever you want, nor should you single out particular players because they won't do what you prefer. It goes without saying that regardless of the circumstance slurs are not appropriate. Your ban will automatically expire in 48 hours, accepted.
  13. Going around collecting encryption keys from other departments pre-emptively could probably be classified as some degree of powergaming. Even still, people in that department are in no way required to give you an encryption key just because you ask. I would suggest you stay in your lane instead of trying to insert yourself into cargo every round and then get upset when the QM tells you they're not giving you an encryption key.
  14. I am trying to understand why you feel the need to go around every round and collect every headset/encryption key from every department to the point that you get actively upset if the Quartermaster denies you access to his radio channel citing that you don't need it as the head of Science.
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