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Neen

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  1. Wait till you hear about admin notes and how there's no real oversight and end up resulting in smaller things being misconstrued as something bigger than they really are, especially with no context for previous notes. Unless that's changed? Honestly, some admins seemed pretty eager to ban and remove a player from the game when I played on Lizard, and that was prior to my appeal ban- Which is sad considering how far you can really push things as long as you're "within" the rules. Playing on RU servers (If you want a community with the SS13 spirit, give it a shot, great way to learn another language) really sort of cemented that view for me, unfortunately. Being messaged over an admin shouldn't feel personal, outside of trying to come to an understanding for both sides. If there's a misunderstanding, it should be talked out, regardless of assumption.. Unless it's blatant and completely disruptive. And while I get the idea of "trusting the admins put in power", I think appeal/perm. bans should be something handled by the more experienced and level-headed admins, and yeah this comment comes from a bit of personal experience lol. This of course just makes things complicated, and annoying for the more experienced ones. But for a time, reading the ban appeals for some people felt like some individuals were trying to build a kill count lol. I do agree, at the moment, perm. or even appeal bans can really push people from playing due to the lack of variety in servers. There's probably a better system, but it takes effort & communication.. Most people don't want to do that over stuff such as administration, bans, and dealing with people who's intention is to ruin rounds or the shift for others.. It's been months since I've been appeal banned and I'm not even interested in appealing it because of how some spiteful or vengeful? (Vengeful seems a bit dramatic, but, eager to punish someone they see as being a "shitter" to quote the admin.) -sidenote-> The irony of the community jumping on the meme of 24/7 calling security shitsec, while some administrators actively call people shitters and reply in snarky or passive-aggressive ways to "win" discussions.. If you're coming from RP games where the point, regardless of if it's LRP or not, is fun and creating an interesting story- the community on Lizard seems to have been guided in a different direction --Stanford Prison Type Vibes-- rather than that. I guess some of that has just become accepted and expected, rather than shamed or even enforced in rules 11, 12, or even 18. (Meta-assumptions based on knowledge of the game & antags were always ignored- While avoiding meta-gaming/power gaming individuals could leave you with meta grudge notes.) That's my own take though from my own experience, and several hundred hours (Thousands? Can't tell as it's not on my steam list anymore) playing on Lizard- It might differ from yours, and that's cool but mine is still valid and should be considered as feedback for improvement, regardless of snarky, passive-aggressive, or snide remarks. Admins shouldn't act like security punishing a staffie being a twerp, but as a mediator from both sides (Or from what they observe themselves) and the player, they're talking to. If players can handle others without the power to instagib someone, an admin should be able to calmly discuss an issue without jumping to conclusions or making assumptions. Lighten up a little, I guess.
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