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Changeling

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Everything posted by Changeling

  1. Is it ok to leave feedback about the applicants IC conduct?
  2. It seems to be a much more common trend for someone to start screaming about a protest or a riot, people group up, usually in front of security or bridge and the round severely deteriorates from there. How is command / security supposed to deal with such an occurance and what kind of force/sentences can be used?
  3. Subject: Sphiral Policies or Expectations Violated: Disregarding server rules in favour of "server culture", telling me not to ahelp every rule break and be more lenient as security because "the server culture has changed" and security is expected to deal with it IC (???), despite rules clearly prohibitting the behavior that I ahelp about. Do you want this complaint to be made public after it is processed: yes Detailed Summary: I took a longer break from wizden SS14 servers, previously it was unnacceptable for non-antags to so much as interrupt arrests as it created an unplayable environment for security, now I had a long conversation with admin Sphiral in round of Lizard #46971 and the round prior, also had a converstaion with the same admin Sphiral in ahelps a few days ago about a similar subject where I ahelped about being clearly metagrudge roundstart. I frankly don't care that "server culture" has changed, the rules have not. It's unnaceptable to me to be told that server rules are not there to be enforced when they are clearly being broken and that I should ahelp less. I don't want to play with tiders, self antags and people that intentionally target security. That is exactly the behavior that results in me being strict, because I cannot give an inch to these people that play just to get a high from tiding. The named admin has given me a warning for being strict IC as security/command and for ahelping these incidents. You cannot at the same time tell me to be less strict as security and tell me that these issues are to be taken care of by security IC, that's contradictory. Rounds: Lizard #46971 and prior
  4. You should check out the other servers that didn't implement the user-unfriendly interface yet.
  5. I accidentally liked your post instead of leaving a laugh emoji. Please continue providing endless entertainment, your posts are priceless.
  6. In regards to space law on LRP, I hope that equal outcomes get equal treatment, regardless of what was used to achieve said outcome. A bar of soap applies an instant stun, long enough to apply cuffs, same as attacking someone with a stun baton. Yet one of those stuns is a "harmless" prank done with an item that's not even considered a weapon, and the other is assault with a weapon. Lube foam makes a large area unusable until it is repaired, just like an explosion without victims. Yes, I want soap to be considered a stun weapon as that's the intended use for the item and I don't want to pretend on LRP how that is not the case. What I'm getting at is that Instead of addressing individual items or categories like contraband/explosives or traditional crimes, LRP law could address behavior from a game mechanic point of view: applying stuns, obstructing movement, accumulating gear/access, wasting a job slot, role overreach (salvage doing most jobs)
  7. Subject: spaceylady Policies or Expectations Violated: 2.6 Do not interfere unless you are needed. Do you want this complaint to be made public after it is processed: Yes Detailed Summary: Round #38077 lizard server https://cdn.centcomm.spacestation14.com/replays/lizard/2023/11/13/lizard-2023_11_13-17_28-round_38077.zip Refused to clarify what I did wrong despite warning me that I did something wrong, quoting rules that did not relate to any situation during the round (20,21) and insisting that my actions were somehow no-RP (despite not saying which actions). I don't actually understand what the entire issue was about and hence from my POV it was a needless warning as I was not even told what I am being warned for. From my limited understanding, the admin in question took issue with me stripping a catatonic syndicate agent to take their items, while I was still in the process of doing so. If that is not the case then I would welcome the admin spaceylady to at the very least explain exactly what I did in that round that warranted a warning. The above is just a guess, as again, I was not told what I am being warned for.
  8. Friend/Foe recognition for melee combat, where we can designate entities which are exclusively targeted by all our melee attacks, preventing hitting any other entity. Abusing overlapping sprites in melee is stupid.
  9. I'm the random name button taking your maint gear.
  10. The killing happened near 01:22:04 in replay time. I think from the way you type that there could be dyslexia at play and I can understand how you could confuse this situation for a zombie turning, however it doesn't explain the need to keep me cuffed to your office bed and bolted down until round end.
  11. The orders to let a passenger keep syndicate mag boots, captains armor, security jetpack and whatever else they had, just because you are good friends with them OOC? Can you explain in detail how I tried to kill you? Here's the replay for the relevant round which you can play by drag-and-dropping the file onto your open SS14 launcher, in case you don't remember. https://cdn.centcomm.spacestation14.com/replays/lizard/2023/10/26/lizard-2023_10_26-19_29-round_36575.zip
  12. Character setup -> stats tab top right
  13. Can you explain the justification for Warden and HOS having roundstart insulated gloves as part of their wardrobe, if insulated gloves are not needed for their jobs? It seems to be the same issue but one is arbitrarily allowed, or maybe I should ahelp their usage without reason?
  14. As a security officer, I walk through maint and see budget insulated gloves. I pick them up and put them on my hands, am I powergaming? As a clown, I walk through maint and find insulated gloves and a toolbelt, am I powergaming? Same as above, but as a passenger or any other non engineering job. Who is allowed to use items found in maintenance?
  15. It should indeed be able to do that. Reality is that even the department lathe is accessible only by the Warden and HOS (except on 2 maps). In my opinion, the very concept of cargo directly ordering and handling crates is flawed. Cargo should not be able to order anything related to any other department, every department should have an order-console and crates shouldn't be so easy to bust open.
  16. What's the alternative? A revolutionary gets arrested, security doesn't have mindshields ready and can't verify that they are a revolutionary without them. a) they get brigged for a few minutes because revs dont have syndicate items or uplinks b) they get perma because they killed someone and got caught in the act (unlikely, as even murder gets a small brig timer nowadays with hugbox hos/wardens.) Option A) doesn't change the round and it's assumed it's a normal greytider #432545. Option B) actively harms the round progression as now there's a potential rev head in perma, round never concludes.
  17. Today I had multiple shifts where fellow security officers were dumbfounded by me confiscating SMGs and enforcers from salvage specialists. It got me thinking, why has it become so normalized for people to arm up? Shift starts, someone rushes a shotgun from maint, perhaps full riot gear and a melee weapon, perhaps just orders a crate and breaks it "because they are salvage". It doesn't even evoke suspicion among crew. Opposite happens and when I try to remove said armor and weapons from them I am met with opposition from both security and bystanders. Last shift I played, I took a machete from a well known static name player. Detective went out of their way to return it immediately and kept disarming me during the attempted search. Shift prior to that, taking armory-tier guns from salvage that had zero authorization for them, same deal except now it's an officer trying to give them back. This has to stop, there's a server rule that says even crafting spears is considered powergaming. Yet salvage gets a pass, maint rushers get a pass, people with 10 soaps and cuffs get a pass. It will only keep escalating until everyone is capable of robusting any antag before they even start going loud.
  18. It does feel like I'm being ban baited the entire shift when I'm security on LRP and it's revs. Like, I know it's revs before anything even happens because OOC I as a player know the signs and how people act. But I can't IC do anything about it, it's not specific to MRP. By the time I can do anything about it, there's 40 geared up revs and it's not possible to resolve without dying. There's no difference IC between a random greytider and a rev.
  19. I don't like that implanting already implanted people just wastes the implant. Not being able to see who is implanted makes the rounds very one-sided, only revs can initiate and end the round. Kind of like stealth zombies only the zombies shoot you and centcomm wont send a squad with shotguns.
  20. There's a whole subforum if you want to understand why I did what I did with your tools.
  21. Because it becomes an issue when you do it with malicious intent. When I play security I do not want to be "tested for robustness" by non-antags. There's usually plenty of actual antags in the round to keep security busy. Do you think it's enjoyable for anyone to deal with you in the game?
  22. I'd also like to note that this is another lie, as right after being thrown out of brig after your second arrest, you proceeded to attack the janitor for cleaning up the 20 or so bottles and a welder tank you destroyed in front of security to slip all officers.
  23. https://cdn.centcomm.spacestation14.com/replays/leviathan/2023/09/29/leviathan-2023_09_29-18_15-round_34456.zip 4:30 arrives on station 6:22 breaking a welder tank in hallway 6:43 making cable cuffs 7:14 making cable cuffs 9:18 rerouting disposals junction 10:45 rerouting disposals junction 11:51 trespassing and stealing all soap from janitor closet 12:18 trespassing in detective office, hacking and stealing security headsets from vendor, stealing cuffs 13:16 trespassing into wardens office, spotted by detective 17:21 slipping a security officer (me) without any prior interaction 18:12 slipping a security cadet without any prior interaction 19:25 trying and failing to slip another security officer 19:42 trying and failing to slip another security officer 19:57 spotted and identified by detective, trying and failing to slip them 3x 21:26 arrested for the first time by detective, I am present, detective decides to let you go 24:29 trespassing into inner brig, stealing a flash, hacking into HOS office, hacking into firing range 26:45 lubing front brig entry 28:24 arrested for second time, this time by me inside brig as you were trespassing again Now at this point, I already found 2 security headsets in disposals with missing encryption keys, seen you trespass and be arrested for trespassing into security, seen security entry being lubed and knew disposals was rerouted and that you were using it multiple times. Taking all your tiding gear only confirmed what I already suspected, you carried lube, had the encryption, multiple pieces of security gear, had the tools and even a t-ray to track disposal routes. It was I believe at this point that I first ahelped your self-antag behavior. You were intentionally hostile with no provocation from security, that makes you a valid antagonist in my eyes and only reason I didn't perma you was that you didn't carry any syndicate gear. I gave you a 10 minute sentence instead. Every interaction you had with anyone was you telling straight up lies, going as far as trying to get me lynched for putting a stop to your tiding. I'm not gonna document the rest of the shift, which you spent walling off security and just continuing your prior behavior, just with me as a bigger target now than just security itself. After round ended, I messaged admins about you on forum since none were present during round. Imagine my surprise as I am filling out the details and realize I already made a near identical message about your behavior on lizard server round #33090
  24. Here's a more fuel efficient TEG setup that lasts longer than a 1 hour shift on a single canister. Same method of obtaining fuel as previous design, picture is self explanatory. Uses radiators instead of a thermomachine for cooling and room air for the cold loop. Volume pump set to 1 rate at top ensures new gas can always enter the hot loop. Efficiency increase comes from having an actual hot loop, as opposed to straight venting the gas to space, so more energy can be extracted from the same amount of hot gas. Capable of outputting around 0.5 MW of power.
  25. Here's another, more advanced contraption for making frezon. This time there's no venting of oxygen involved, only actual waste is vented so it's a very efficient design in terms of oxygen consumption. The glassed off/spaced area is for making tritium. Plasma is input by top volume pump at 1 rate, oxygen on the bottom with 1.5 rate. It's prefilled with a bit of oxygen, heated with a thermomachine until it starts a burn. All but 2 filters in the glassed area are set to filter tritium, 1 is set to cp2 and 1 is set to water. Left of the glassed area is where tritium is mixed into a typical frezon machine. You can see the tritium filter next to a 1x1 space vent. You can watch it be built in a replay here https://cdn.centcomm.spacestation14.com/replays/lizard/2023/09/22/lizard-2023_09_22-20_39-round_33957.zip
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