In regards to space law on LRP, I hope that equal outcomes get equal treatment, regardless of what was used to achieve said outcome.
A bar of soap applies an instant stun, long enough to apply cuffs, same as attacking someone with a stun baton. Yet one of those stuns is a "harmless" prank done with an item that's not even considered a weapon, and the other is assault with a weapon. Lube foam makes a large area unusable until it is repaired, just like an explosion without victims.
Yes, I want soap to be considered a stun weapon as that's the intended use for the item and I don't want to pretend on LRP how that is not the case.
What I'm getting at is that Instead of addressing individual items or categories like contraband/explosives or traditional crimes, LRP law could address behavior from a game mechanic point of view: applying stuns, obstructing movement, accumulating gear/access, wasting a job slot, role overreach (salvage doing most jobs)